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Update macro conditions for runtime usage #257

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Jul 31, 2024
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2 changes: 1 addition & 1 deletion Sources/JavaScriptEventLoop/JavaScriptEventLoop.swift
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ public final class JavaScriptEventLoop: SerialExecutor, @unchecked Sendable {
return _shared
}

#if compiler(>=6.0) && _runtime(_multithreaded)
#if compiler(>=6.1) && _runtime(_multithreaded)
// In multi-threaded environment, we have an event loop executor per
// thread (per Web Worker). A job enqueued in one thread should be
// executed in the same thread under this global executor.
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2 changes: 1 addition & 1 deletion Sources/JavaScriptEventLoop/WebWorkerTaskExecutor.swift
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#if compiler(>=6.0) && _runtime(_multithreaded) // @_expose and @_extern are only available in Swift 6.0+
#if compiler(>=6.1) && _runtime(_multithreaded) // @_expose and @_extern are only available in Swift 6.0+

import JavaScriptKit
import _CJavaScriptKit
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Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#if compiler(>=6.0) && _runtime(_multithreaded)
#if compiler(>=6.1) && _runtime(_multithreaded)
import XCTest
import JavaScriptKit
import _CJavaScriptKit // For swjs_get_worker_thread_id
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