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Split up lint/builtin.rs #22206
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It would be neat to move as many of these into an external crate as possible, to enable faster iteration. |
This pulls out the implementations of most built-in lints into a separate crate, to reduce edit-compile-test iteration times with librustc_lint and increase parallelism. This should enable lints to be refactored, added and deleted much more easily as it slashes the edit-compile cycle to get a minimal working compiler to test with (`make rustc-stage1`) from librustc -> librustc_typeck -> ... -> librustc_driver -> libcore -> ... -> libstd to librustc_lint -> librustc_driver -> libcore -> ... libstd which is significantly faster, mainly due to avoiding the librustc build itself. The intention would be to move as much as possible of the infrastructure into the crate too, but the plumbing is deeply intertwined with librustc itself at the moment. Also, there are lints for which diagnostics are registered directly in the compiler code, not in their own crate traversal, and their definitions have to remain in librustc. This is a [breaking-change] for direct users of the compiler APIs: callers of `rustc::session::build_session` or `rustc::session::build_session_` need to manually call `rustc_lint::register_builtins` on their return value. This should make rust-lang#22206 easier.
This pulls out the implementations of most built-in lints into a separate crate, to reduce edit-compile-test iteration times with librustc_lint and increase parallelism. This should enable lints to be refactored, added and deleted much more easily as it slashes the edit-compile cycle to get a minimal working compiler to test with (`make rustc-stage1`) from librustc -> librustc_typeck -> ... -> librustc_driver -> libcore -> ... -> libstd to librustc_lint -> librustc_driver -> libcore -> ... libstd which is significantly faster, mainly due to avoiding the librustc build itself. The intention would be to move as much as possible of the infrastructure into the crate too, but the plumbing is deeply intertwined with librustc itself at the moment. Also, there are lints for which diagnostics are registered directly in the compiler code, not in their own crate traversal, and their definitions have to remain in librustc. This is a [breaking-change] for direct users of the compiler APIs: callers of `rustc::session::build_session` or `rustc::session::build_session_` need to manually call `rustc_lint::register_builtins` on their return value. This should make #22206 easier.
It seems like this can be closed, unless I'm misinterpreting the issue to actually split each lint out into it's own crate. |
@kmcallister / @huonw close? |
Most lints are now defined in the |
I'm nominally interested in working on this (basically cc me) On Sunday, May 10, 2015, Huon Wilson [email protected] wrote:
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@richo: Were you claiming this? Otherwise I'll start on it. |
Nope, I wanted to make sure that emails wind up in the part of my inbox that I read, but I'm probably not planning to work on it soon. Feel free! |
This breaks out some of the lints defined in `librustc_lint/builtin.rs` into two new modules: `unused` for the `UNUSED_*` lints and `bad_style` for the various style related lints as suggested in #22206. `builtin.rs` could probably get broken up more but this is a start.
Move out the `TypeLimits` and `ImproperCTypes` lints into a separate module. Part of #22206
I've moved most of the lints out of |
It's getting pretty big, and the code is very modular.
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