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The obj system will be removed in a near-future version of rust, as we have a typeclass system now that goes a fair ways beyond what the obj system did.
Not first release, but soon. In our own code we're leaving it active for the 0.1 release just to avoid totally destabilizing things. In the meantime we need to remove most discussion of 'obj' from the docs, and mark it as deprecated.
(Sniff. I liked it!)
The text was updated successfully, but these errors were encountered:
New lint: vec_init_then_push
fixes: rust-lang#1483
This will trigger on `new`, `default`, and `with_capacity` when the given capacity is less than or equal to the number of push calls. Is there anything else this should trigger on?
changelog: Added lint: `vec_init_then_push`
The obj system will be removed in a near-future version of rust, as we have a typeclass system now that goes a fair ways beyond what the obj system did.
Not first release, but soon. In our own code we're leaving it active for the 0.1 release just to avoid totally destabilizing things. In the meantime we need to remove most discussion of 'obj' from the docs, and mark it as deprecated.
(Sniff. I liked it!)
The text was updated successfully, but these errors were encountered: