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N39: Digital Extinction (#1180) (#1190)
Co-authored-by: Joe Clay <[email protected]>
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content/news/039/index.md

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[cybergate-yt]: https://youtube.com/channel/UClrsOso3Xk2vBWqcsHC3Z4Q
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[cybergate-dis]: https://discord.gg/R7DkHqw7zJ
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### Digital Extinction
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![selection circles & health bars in Digital
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Extinction](digital-extinction.jpeg) _selection circles & health bars in Digital
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Extinction_
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[Digital Extinction] ([GitHub][de-github], [Discord][de-discord],
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[Reddit][de-reddit]) by [@Indy2222] is a 3D real-time strategy game made with
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[Bevy].
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The game repository was opened a month ago under the GPLv3 license. Here is the
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summary of the changes since the opening of the repository. It consists of
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commit range `f23d51e..ffd5987` (2022-10-09–2022-11-03). There were 50
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non-merge commits in total, with the most notable improvements below:
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- Object & map bounds repulsion was added.
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- Terrain got a texture.
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- Select all (CTRL+A) and select all visible (CTRL+Shift+A) functionality was
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introduced.
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- Circle markers below selected objects are now displayed.
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- Drag selection was implemented.
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- Simple health bars were introduced.
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A more detailed update summary is available [here][de-newsletter].
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[Digital Extinction]: https://de-game.org
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[de-github]: https://github.com/DigitalExtinction/Game
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[de-discord]: https://discord.gg/vHMFuCWGSX
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[de-reddit]: https://www.reddit.com/r/DigitalExtinction/
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[@Indy2222]: https://github.com/Indy2222/
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[Bevy]: https://bevyengine.org/
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[de-newsletter]: https://mgn.cz/blog/de01/
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## Engine Updates
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### [Fyrox]

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