@@ -315,6 +315,29 @@ _Discussions: [/r/rust](https://reddit.com/r/rust/comments/y5mq3w/presser),
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[ embark ] : https://github.com/embarkstudios
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[ presser-readme ] : https://crates.io/crates/presser
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+ ### [ Hanabi]
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+
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+ The [ Hanabi] library ([ GitHub] [ hanabi-github ] , [ docs.rs] [ hanabi-docs ] ) is a
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+ modern VFX library for the [ Bevy Game Engine] [ bevy ] . It focuses on scale to produce
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+ stunning visual effects (VFX) in real time, offloading most of the work to
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+ the GPU (compute shaders), with minimal CPU intervention. The design is inspired
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+ by modern particle systems found in other industry-leading game engines.
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+
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+ This month, [ Hanabi] v0.4.0 was released, adding a 3D cone emitter and some
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+ more testing, followed by v0.4.1 providing several bug fixes and support for custom
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+ MSAA settings. Both versions target the latest Bevy 0.8 release.
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+ The internal architecture was also updated to decouple particle spawning and update,
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+ allowing to update over [ 6 millions particles] [ hanabi-6m ] in real time with close
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+ to zero CPU usage. This new architecture will be available in the upcoming v0.5.0
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+ release as part of the upgrade to the imminent Bevy 0.9 release.
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+
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+ [ Hanabi ] : https://crates.io/crates/bevy_hanabi
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+ [ hanabi-github ] : https://github.com/djeedai/bevy_hanabi
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+ [ hanabi-docs ] : https://github.com/djeedai/bevy_hanabi
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+ [ bevy ] : https://bevyengine.org/
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+ [ hanabi-6m ] : https://twitter.com/djeedai/status/1586812459737923586
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+
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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