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Fix floatcomp for %max #7333

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Mar 13, 2025
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1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@
- Add popover attributes to JsxDOM.domProps. https://github.com/rescript-lang/rescript/pull/7317
- Add `inert` attribute to `JsxDOM.domProps`. https://github.com/rescript-lang/rescript/pull/7326
- Make reanalyze exception tracking work with the new stdlib. https://github.com/rescript-lang/rescript/pull/7328
- Fix Pervasive.max using boolean comparison for floats. https://github.com/rescript-lang/rescript/pull/7333

#### :boom: Breaking Change

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22 changes: 11 additions & 11 deletions compiler/ml/translcore.ml
Original file line number Diff line number Diff line change
Expand Up @@ -164,7 +164,7 @@ let comparisons_table =
objcomp = Pobjmax;
intcomp = Pintmax;
boolcomp = Pboolmax;
floatcomp = Pboolmax;
floatcomp = Pfloatmax;
stringcomp = Pstringmax;
bigintcomp = Pbigintmax;
simplify_constant_constructor = false;
Expand Down Expand Up @@ -211,16 +211,6 @@ let comparisons_table =
} );
(* FIXME: Core compatibility *)
( "%bs_min",
{
objcomp = Pobjmax;
intcomp = Pintmax;
boolcomp = Pboolmax;
floatcomp = Pboolmax;
stringcomp = Pstringmax;
bigintcomp = Pbigintmax;
simplify_constant_constructor = false;
} );
( "%bs_max",
{
objcomp = Pobjmin;
intcomp = Pintmin;
Expand All @@ -230,6 +220,16 @@ let comparisons_table =
bigintcomp = Pbigintmin;
simplify_constant_constructor = false;
} );
( "%bs_max",
{
objcomp = Pobjmax;
intcomp = Pintmax;
boolcomp = Pboolmax;
floatcomp = Pfloatmax;
stringcomp = Pstringmax;
bigintcomp = Pbigintmax;
simplify_constant_constructor = false;
} );
|]

let primitives_table =
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2 changes: 1 addition & 1 deletion lib/es6/Stdlib_List.js
Original file line number Diff line number Diff line change
Expand Up @@ -896,7 +896,7 @@ function reduceReverse2(l1, l2, acc, f) {
let a = toArray(l1);
let b = toArray(l2);
let r = acc;
let len$1 = Primitive_int.max(a.length, b.length);
let len$1 = Primitive_int.min(a.length, b.length);
for (let i = len$1 - 1 | 0; i >= 0; --i) {
r = f(r, a[i], b[i]);
}
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2 changes: 1 addition & 1 deletion lib/js/Stdlib_List.js
Original file line number Diff line number Diff line change
Expand Up @@ -896,7 +896,7 @@ function reduceReverse2(l1, l2, acc, f) {
let a = toArray(l1);
let b = toArray(l2);
let r = acc;
let len$1 = Primitive_int.max(a.length, b.length);
let len$1 = Primitive_int.min(a.length, b.length);
for (let i = len$1 - 1 | 0; i >= 0; --i) {
r = f(r, a[i], b[i]);
}
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5 changes: 2 additions & 3 deletions tests/tests/src/mario_game.mjs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,6 @@
import * as Belt_List from "rescript/lib/es6/Belt_List.js";
import * as Pervasives from "rescript/lib/es6/Pervasives.js";
import * as Primitive_int from "rescript/lib/es6/Primitive_int.js";
import * as Primitive_bool from "rescript/lib/es6/Primitive_bool.js";
import * as Primitive_float from "rescript/lib/es6/Primitive_float.js";
import * as Primitive_object from "rescript/lib/es6/Primitive_object.js";
import * as Primitive_option from "rescript/lib/es6/Primitive_option.js";
Expand Down Expand Up @@ -979,7 +978,7 @@ function update_player(player, keys, context) {
if (!player.jumping && player.grounded) {
player.jumping = true;
player.grounded = false;
player.vel.y = Primitive_bool.max(player.vel.y - (5.7 + Math.abs(player.vel.x) * 0.25), -6);
player.vel.y = Primitive_float.max(player.vel.y - (5.7 + Math.abs(player.vel.x) * 0.25), -6);
return;
} else {
return;
Expand Down Expand Up @@ -1531,7 +1530,7 @@ function make$3(param, param$1) {

function calc_viewport_point(cc, vc, mc) {
let vc_half = vc / 2;
return Primitive_float.min(Primitive_bool.max(cc - vc_half, 0), Primitive_float.min(mc - vc, Math.abs(cc - vc_half)));
return Primitive_float.min(Primitive_float.max(cc - vc_half, 0), Primitive_float.min(mc - vc, Math.abs(cc - vc_half)));
}

function in_viewport(v, pos) {
Expand Down