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pulyaevskiy opened this issue Sep 9, 2018 · 5 comments
Closed

MacOS support #1

pulyaevskiy opened this issue Sep 9, 2018 · 5 comments
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embedder Issue concerns the embedder package engine Depends on support form the Flutter Engine

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@pulyaevskiy
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First of, thanks for sharing your work! It's great to see another approach available.

In readme you mentioned MacOS support is planned. Wondering what's the state on this front?

I'd like to explore this as well but have little knowledge of golang myself. It would be a lot easier for me to contribute when/if there is some scaffolding for macOS is in place already.

@pchampio
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pchampio commented Sep 9, 2018

I haven't made any progress on the MacOS support.

I have pushed a new branch #windows_build. If you want to explore the implementation on MacOS, I encourage you to take a look at how it is done on windows and try to reproduce the same pattern on MacOS.

Most of it should be in the flutter/build.go file

@ghost
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ghost commented Sep 13, 2018

The Mac build should be pretty easy since you have Linux already.

Great that you already have a windows build. Will hack on both windows and Mac builds

@pchampio pchampio added embedder Issue concerns the embedder package engine Depends on support form the Flutter Engine help wanted good first issue Good for newcomers labels Sep 13, 2018
@pchampio pchampio removed the good first issue Good for newcomers label Sep 21, 2018
@pchampio
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This issues was definitely harder than expected.
d4df6def add's the support the osx platform, a prebuild has been generated v0.2.1-alpha.

@pulyaevskiy
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Wow, just ran the stocks app, really nice. Thanks this is definitely a good starting point now.

@ghost
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ghost commented Sep 22, 2018

Great work @Drakirus !
This is really a game changer for me and many other Devs !!

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Labels
embedder Issue concerns the embedder package engine Depends on support form the Flutter Engine
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