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Add type hints to animation
#3457
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@@ -400,9 +402,9 @@ def construct(self): | |||
def __init__( | |||
self, | |||
vmobject: VMobject, | |||
rate_func: Callable[[float], float] = linear, |
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Should rate_func
be passed to super
? (i.e. in this case Write
). It is currently unused.
self.suspend_mobject_updating: bool = suspend_mobject_updating | ||
self.lag_ratio: float = lag_ratio | ||
self._on_finish: Callable[[Scene], None] = _on_finish | ||
self.run_time = run_time |
Check warning
Code scanning / CodeQL
Overwriting attribute in super-class or sub-class
self.lag_ratio: float = lag_ratio | ||
self._on_finish: Callable[[Scene], None] = _on_finish | ||
self.run_time = run_time | ||
self.rate_func = rate_func |
Check warning
Code scanning / CodeQL
Overwriting attribute in super-class or sub-class
self.rate_func = rate_func | ||
self.reverse_rate_function = reverse_rate_function | ||
self.name = name | ||
self.remover = remover |
Check warning
Code scanning / CodeQL
Overwriting attribute in super-class or sub-class
manim/manim/animation/creation.py Lines 122 to 130 in 4315549
|
It would seem so! |
Consider this a first pass. They are still too many mypy errors to actually enable this module. I first want to go over simple modules and I'll come back to this one later. |
Part of #3375.