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High CPU usage for skylightd 0.7.0.beta.2 #42
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Thanks for the report. I am on it 👍 |
I've tracked it down to a bug in Rust's |
Nice! 🎱 |
Waiting for rust-lang/rust#27373 to hit the nightlies and then I can push out another beta. |
I just pushed 0.7.0-beta.3 which should fix this issue. Let me know if it does for you! Thanks. |
We just deployed 0.7.0 and got massive CPU spikes. Sample strace from skylightd:
I would have tried to collect more info but we had to revert to 0.6 and redeploy because our app was becoming highly unresponsive. EDIT some more info:
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@lukeasrodgers could you contact us via Intercom? Make sure you are running at least 0.7.1. |
@halorgium I would be happy to, but not sure when I'm going to get around to trying 0.7.1 -- not high priority, and also I'm not super jazzed about the potentially deleterious effects on our users. I will try to replicate in a non-production environment when I get some time. Also: what is Intercom? |
@lukeasrodgers understood, we'd also love to get to the bottom of the problem. |
Hello friends,
I upgraded to try out the 0.7.0.beta.2 and ended up rolling back because skylightd would run at 100% CPU, though it still seemed to be recording data. Thought I would drop a note here to tell you some specs so you might be able to debug:
Running strace against skylightd just showed a deluge of this:
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