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Closed
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ozkriff opened this issue Apr 30, 2020 · 21 comments
Closed
53 tasks done

Newsletter 9: Coordination/Tracking #111

ozkriff opened this issue Apr 30, 2020 · 21 comments
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coordination help wanted Extra attention is needed

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@ozkriff
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ozkriff commented Apr 30, 2020

Feel free to suggest sections.

If you want to help writing the newsletter:

  • grab one of the "🆓 free" sections by leaving a comment like "I'd like to work on {section_name_1} and {section_name_2}".
  • Write a short overview:
    • Use provided links as a starting point.
    • Try to maintain a consistent style with the rest of the newsletter, please.
    • Hard-wrap at 80 chars, please.
    • Use third-person pronouns even if you write about your project updates.
    • DM me on Discord or Telegram if there're any questions.
  • Send a PR to the source branch (example: Newsletter 7: Rhea, Oxidator, Dwarfs, Univer, Cat #75)
    • Mention this issue in your PR's description to link it all together.

I'm hoping to release this newsletter in the beginning of the next week, so a soft deadline for all section PRs is Sunday.

Current structure/status (I'll try to keep this updated):

Final steps:

  • final review - everyone
  • publish - @ozkriff
  • post on /r/rust, /r/rust_gamedv, /r/gamedev, URLO, twitter.com/rust_gamedev - @ozkriff
  • add comment links - @ozkriff
  • add a draft of the 10 newsletter - @ozkriff
@ozkriff ozkriff added help wanted Extra attention is needed coordination labels Apr 30, 2020
@seratonik
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I'll take the For The Quest section again!

@cdbattags
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I'll take Amethyst 4 (https://azriel.im/will/2020/04/24/browsers-assemble/)!

@ozkriff
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ozkriff commented Apr 30, 2020

@cdbattags note that Amethyst's section is supposed to be a list of items like https://rust-gamedev.github.io/posts/newsletter-008#amethyst

@Uriopass
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I'll take Citybound, A/B street and Scale :-) City sims are cool !

@Dooskington
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I'll take the Ludum Dare 46 games section!

@AngelOnFira
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AngelOnFira commented Apr 30, 2020

💯 I'm good for Veloren, and I'll probably grab a few others tomorrow 👌

Actually, on second thought, can I reserve Godot + iced?

@azriel91
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azriel91 commented May 1, 2020

Heya, I'm super busy right now, but am asking in the Amethyst discord for help to write the content 📝.

@cdbattags If you'd like to make a start (even just for Will), that would be helpful.

I may spare Sunday evening to review / amend the Amethyst content.

@o7-machinehum
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I know it's not currently listed, but I could do something for realm.one by the end of this weekend :)

@ozkriff
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ozkriff commented May 4, 2020

Taking Colony Genesis, Big AB Games, and ssshmup

@ozkriff
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ozkriff commented May 4, 2020

Ugh, I'm so slow.

Taking "Measuring build timings with mathbench", "A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash", "Implementing a linear Quadtree in Rust", "Multiple ECS in my personal game project", "Simple 2Dcamera system for Rust with GGEZ", and "Symmetric Matrices & Triangle Numbers".

@PatrickHoward
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I'll take on usfx, iced, and asset_manager!

@azriel91
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azriel91 commented May 5, 2020

Taking on Amethyst games and library updates.

cc: @cdbattags

@17cupsofcoffee
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I'll take sarekt and the Godot section, if no-one else is picking those up.

@ozkriff
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ozkriff commented May 5, 2020

Grabbing "Our backend – Technology, turbulence-goggles-rlua, and Valora

@17cupsofcoffee
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Picking up bracket-lib and dathos-game-engine to round off the list 😄

@ozkriff
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ozkriff commented May 6, 2020

Yay, we're ready for the final PR! #138 ("Newsletter 9") - everyone is invited to review.

⏲️ Hope to merge this today +- at 17:00 UTC (in 10 hrs from now).

@ozkriff
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ozkriff commented May 6, 2020

https://rust-gamedev.github.io/posts/newsletter-009

Many thanks to all contributors and reviewers! :)

@Wodann
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Wodann commented May 8, 2020

Nice work on the coordination again! 👏🏻

To reduce workload towards the end of the month, maybe it's an idea to open up the new coordination issue straight after releasing a new newsletter? Then people can start adding news throughout the month.

@PatrickHoward
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I actually really like that idea, maybe have like a freeze date for when things can be added

@ozkriff
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ozkriff commented May 16, 2020

Done, sorry for the delay.

To reduce workload towards the end of the month, maybe it's an idea to open up the new coordination issue straight after releasing a new newsletter? Then people can start adding news throughout the month.

@Wodann Well, the first step of the newsletter creation workflow (see this repo's readme) says

At the beginning of the month, a draft of the newsletter is created from a template.

so I was supposed to add a draft anyway for people to send PRs. If you think that creating an empty coordination issue will help, why not. I'll add an outline it in ~two weeks.

@ozkriff ozkriff closed this as completed May 16, 2020
@ozkriff
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ozkriff commented May 16, 2020

Next: #139 ("Newsletter 10: Coordination/Tracking")

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