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content/news/039/index.md

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@@ -128,6 +128,32 @@ it hit version 0.28 which added new functionality and improved existing:
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[fyrox_twitter]: https://twitter.com/DmitryNStepanov
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[book]: https://fyrox-book.github.io/
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### [miniquad]
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![ios-miniquad](ios_zemeroth.png)
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*[zemeroth](github.com/ozkriff/zemeroth/) on the IOS simulator*
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[miniquad] is a pure Rust, cross-platform graphics library.
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This month was about improving miniquad on mobile experience.
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On IOS, miniquad got [an article](https://macroquad.rs/articles/ios/)
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on setting up developer environment, getting provision files etc.
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TLDR: even on the old mac/xcode, mini/macroquad based games could
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be built with
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```rust
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cargo build --target aarch64-apple-ios && ios_deploy
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```
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No ios-specific code required and no need to deal with xcode projects.
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For Android, miniquad got
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[a writeup](https://www.patreon.com/posts/73600033)
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on Java interop, AAB bundles and other Android specific internals.
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[miniquad]: https://github.com/not-fl3/miniquad/
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## Learning Material Updates
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## Tooling Updates

content/news/039/ios_zemeroth.png

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