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268: godot-core: builtin: reimplement Plane functions/methods r=Bromeon a=T4rmin
Partly addresses issue #209 by re-implementing `Plane`'s functions/methods.
I know there's a need to implement test cases for it by looking at the `Rect2i` commits, but I would like to know if this part is correct yet since I am an still an absolute beginner at this stuff. Please let me know of anything that is an issue.
Also, would implementing test cases for `Plane` be similar in implementation as the `Rect2i` ones?
Co-authored-by: Aaron Lawrence <[email protected]>
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