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godot-core/src/builtin/transform2d.rs

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@@ -151,9 +151,9 @@ impl Transform2D {
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/// Returns the determinant of the basis matrix.
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///
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///
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/// If the basis is uniformly scaled, then its determinant equals the square of the scale factor.
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///
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/// A negative determinant means the basis was flipped, so one part of the scale is negative.
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/// A zero determinant means the basis isn't invertible, and is usually considered invalid.
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///

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