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Relatedly, there have been general conversations several times in the past about a hover init-plugin command that will generate the go-flutter plugin scaffolding. Such enhancement are usually discuss in your gitter channel.
Regarding plugins that use golang on mobile and Flutter let me be real clear here: Even tho through dart:ffi, go-flutter plugin could get ported to mobile, we aren't planing on working on that feature. Please stop been pushy about this, there is already #58.
Maybe there is a misunderstanding here or maybe yes i am just being pushy :)
I am suggesting that since plugins are being written in golang for go-flutter then we can also gen the same plugin code for IOS and Android that supports running the same golang plugin code.
dvote is a pretty good example where they have a ton of golang code that they need runnung underneath flutter because they are doing something innovative in that they use a different network transport that is not supported in flutter.
There are many other examples of this going on.
About Dart FFI. That is something that i only suggested as a thing that could be looked at later as an optimisation. For most users that are using golang in the way dvote uses it having the inefficiency of passing through java and swift layers is fine because its network calls mostly.
I was thinking about the idea of generating the code for golang plugins.
I see 2 use cases:
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