Skip to content

Release asset naming convention should follow the Arduino asset naming convention #52

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
kittaakos opened this issue Jun 27, 2023 · 2 comments
Assignees
Labels
invalid This doesn't seem right

Comments

@kittaakos
Copy link
Contributor

The release should produce artifacts with the following naming pattern:

${APP_NAME}_${APP_VERSION}_{Linux|macOS|Windows}_{ARMv6|ARMv7|ARM64|64bit}.{zip|exe|msi|dmg|AppImage}

At least other products follow this convention.

@ubidefeo
Copy link
Collaborator

thank you @kittaakos

we have "copied" one of the workflows, but as you know I'm not very well versed in GH actions.
could you help us with a PR, maybe?

thanks
u.

@kittaakos kittaakos self-assigned this Aug 17, 2023
@kittaakos
Copy link
Contributor Author

We must keep arm64 as is in the filename. I am closing as won't fix. See arduino/arduino-ide#2117 (comment).

@kittaakos kittaakos closed this as not planned Won't fix, can't repro, duplicate, stale Oct 6, 2023
@kittaakos kittaakos added the invalid This doesn't seem right label Oct 6, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
invalid This doesn't seem right
Projects
None yet
Development

No branches or pull requests

2 participants